Interaction Brief: Design for board Version 3

Looking at the feedback given from playtest Version 2, I went back to the drawing board and started to think or better layouts for my game board, I eventually arrived at the idea that it needed to be simple, yet I needed to be able to implement a 'battle system' easier, I then came up with the following designs.


Self Reflection: After realising that my board designs previously were too complex, then too simple, I decided to balance them out, by mashing the two together, and choosing the bottom right design, this design has a better 'combat' system, yet isn't too complicated or too simple, and the layout is aesthetically pleasing, everything from now on, should be based around this board design. 

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