Moonke GAG: Enemy Concepts, Modelling and Texturing

Concept Art:

Like the weapons, the enemies had to coincide with our intended theme and aesthetic, so using the mood boards we had created earlier, the concept artist went away and made Enemy Concepts, and orthographic, so I knew exactly what the enemies were going to look like from each angle.






Credit to Natasha Lai (https://natlaiuca.blogspot.com/)

The Models:

The modelling process followed the same sort of work flow as the weapons did, as these things are rather stylised it was important we had orthographic pieces, so that every side of the model looked exactly how we needed and wanted it to look.

Lil Clown



Fallen Elder




Elephant Clown




Clown




Rock 2



Retopology:

Before I took these into substance I retopologised them so i knew they were all correct geometry.

Texturing:

I then imported all of these models into Substance painter and textured them according to the concept art










Rats & Spiders:

Rat and Spider models were also made by another member of the team, and textured by myself





Credit to Aiden Gartland (https://aidensiobhannuca.blogspot.com/)





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