Moonke GAG: Final Tutor Feedback
A final Round up of the feedback we got this week was given to our group, these were the main points that Would come under my role:
- The Walls need added detail such as more rips, and mould growing.
- The Wall UVs need to be edited slightly so they look more realistic, and the Wall UVs need to be fixed.
- The Floor space needs to be made slightly bigger, meaning the player can move round the scene easier.
- The Door needs to be retextured so that the scratches and dirt look more realistic and it looks more like decaying wood and metal.
- Re visit the windows, looking at more in-depth references, windows currently look like prison bars.
- Add shelf wall brackets, currently shelves are floating.
- Add some trees and foliage outside of the windows to make the scene look more alive and so immersion is not broken.
These changes will be made within the next few days to ensure the game is up to scratch.
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