Game Design: Level Layouts
Before I started blocking out my game in unity, I wanted to make sure I knew exactly what i was going for in terms of levels, I plan to do 4 levels total, here are the rough concepts:
1 floor, 4 total jewellery pickups, need all 4 to progress
1 floor, 6 total jewellery pickups, need 4 to progress
1 floor, 11 total Jewellery pickups, need 5 to progress
2 floors, 10 total jewellery pickups, need 7 to progress
Each level will end with a UI of which will let the player go to the next level, back to the main menu or quit the game.
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