Moonke GAG: Initial House Ideas and Models
Our idea for our first scene is an outside scene, whereby the player can see the front of the house they are about to enter, After referencing some of the 60s colour scheme mood boards we created while doing our initial research, our concept artist drew up some concept art designs of what the outside of the house would look like, so I then went off and used that concept art to model some house concepts. Unfortunately after getting some guidance not to, we decided to scrap the outside of the house to help with the immersion of the game, so I only got to model one house.
Concept Art:
Credit to Natasha Lai (https://natlaiuca.blogspot.com/)
Model:
Playing around and testing curve brushes to create grass and ivy:
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